ARMS – Nintendo’s Innovative 3D Fighting Game

ARMS is a refreshing 3D fighting game with creative mechanics and strong multiplayer, though limited single-player content. Metacritic: 78/10.

Game Info

Developer
Nintendo EPD
Publisher
Nintendo
Release Date
June 16, 2017
Genre
Action, Fighting, Party Game
Platforms
Nintendo Switch

Verdict

8 /10

ARMS delivers innovative 3D fighting with excellent multiplayer but lacks substantial single-player content beyond tournament modes.

Pros

  • Innovative motion control mechanics with full button customization
  • Strong visual design with memorable character personalities
  • Excellent local and online multiplayer modes
  • Consistently smooth 60fps performance on Switch
  • Free post-launch DLC adds characters and ARMS variety
  • Accessible to newcomers while offering competitive depth

Cons

  • Minimal single-player campaign and narrative
  • Limited roster diversity at launch
  • Smaller active community compared to mainstream fighters
  • No planned future content updates since 2018
  • Learning curve steeper than casual party games

Performance Notes

Runs at consistent 60fps on Nintendo Switch in both handheld (1280×720) and docked (1920×1080) modes. Motion controls via Joy-Con gyroscope are responsive and customizable.

ARMS stands as one of Nintendo’s boldest new IPs on Switch, introducing a fighting game unlike any other in the genre. With its extendable, weaponized arms and intuitive motion controls, ARMS offers accessibility to newcomers while maintaining surprising depth for competitive players. Released in 2017, the game has accumulated a devoted community despite limited single-player campaigns. This review explores why ARMS remains a unique experience on Switch and what players should expect from its gameplay loop, online modes, and long-term appeal.

How to Play ARMS

ARMS is a three-dimensional fighting game where players select fighters and equip two extendable arms with different properties and attributes. The core loop involves throwing punches, dodging attacks, and managing range with your arm selections. Motion controls work through Joy-Con tilting, while traditional button controls offer an alternative approach. Players learn basic combos quickly but master timing and arm selection strategies over time.

  1. Controls – Motion controls using Joy-Con gyroscope or traditional button mapping with full customization available after launch updates
  2. Progression – Players advance through Grand Prix mode, facing CPU opponents at increasing difficulty levels; online ranked matches determine competitive tier
  3. Combat and Mechanics – Core gameplay involves charged punches, dashes, throws, and special “Rush” attacks powered by a gauge that fills during combat
  4. Tips – Learn arm properties early (rush boosters, shields, homing), practice parrying with held buttons, and experiment with character and arm combinations

Who Should Play ARMS

ARMS appeals to players seeking innovative fighting mechanics and strong local multiplayer experiences. The motion controls make it accessible to casual players unfamiliar with fighting game inputs. Competitive players find reward in ranked online matches and optimal character-arm pairings. Social gamers appreciate the varied game modes beyond pure fighting.

  • Fighting Game Fans – Unique 3D perspective and extendable arm system offer fresh mechanics compared to traditional 2D fighters
  • Party Game Players – Volleyball, basketball, and skill-shot modes provide non-combat activities for groups
  • Motion Control Enthusiasts – The game showcases intuitive gyroscope implementation with optional button remapping
  • Skip if – You prefer story-driven single-player campaigns or traditional fighting game inputs like Street Fighter

ARMS Platform Performance

ARMS runs exclusively on Nintendo Switch hardware with consistent performance across handheld and docked modes. The game maintains smooth frame rates during gameplay and features vibrant visuals optimized for the console’s capabilities. No performance modes or resolution options exist since ARMS is a first-generation Switch title.

Platform Resolution FPS Notes
Nintendo Switch (Handheld) 1280×720 60 Maintains smooth 60fps in handheld mode; gyroscope controls responsive
Nintendo Switch (Docked) 1920×1080 60 Same frame rate with full TV display; motion controls work with Joy-Con or Pro Controller
Not Available N/A N/A ARMS remains a Nintendo Switch exclusive; no PC, PlayStation, or Xbox versions released

ARMS System Requirements

ARMS is exclusive to Nintendo Switch and requires no PC specifications. The game comes as a cartridge or digital download requiring approximately 2.9GB of storage on Switch internal memory or microSD card. All Nintendo Switch models (original, Lite, and OLED) can play ARMS with full feature parity.

Component Specification
Platform Nintendo Switch (all models)
Storage Required 2.9 GB (digital) or standard cartridge
Internet Required for online multiplayer, party matches, and ranked rankings
Controllers Joy-Con (single or paired), Switch Pro Controller, or third-party options
Accessories None required; motion controls work with Joy-Con gyroscope

Similar Games to ARMS

Players seeking similar experiences should explore other fighting games and motion-control titles on Switch and other platforms. ARMS occupies a unique niche combining 3D fighting with accessibility, though several alternatives offer comparable depth or innovation. These games share elements of competitive fighting, motion control, or character-driven action gameplay.

  • Pokkén Tournament DX – Another Pokémon fighting game on Switch with arcade-style mechanics and similar motion control support
  • Super Smash Bros. Ultimate – Massive fighting roster with familiar control schemes and deep competitive scenes; Min Min (ARMS representative) is a playable character
  • Street Fighter 30th Anniversary Collection – Classic 2D fighters offering deeper single-player content than ARMS but less innovative control methods
  • Tekken 8 – Modern 3D fighting game with superior graphics and mechanics but no motion control support

ARMS vs Competitors

ARMS occupies a unique market position as an accessible 3D fighting game. Direct comparisons reveal distinct trade-offs: ARMS prioritizes innovation and motion controls while competitors emphasize single-player depth or traditional fighting game mechanics. Price points and platform availability further differentiate these titles for potential buyers.

Feature ARMS Pokkén Tournament DX Tekken 8
Price (Launch) $59.99 $59.99 $69.99
Single-Player Campaign Grand Prix only Shadow Mewtwo episode Extensive story mode
Motion Controls Full support with remapping Support included None
Metacritic Score 78 72 85
Online Ranked Yes (tier-based) Yes Yes (extensive ladder)

ARMS Story and World

ARMS presents a minimalist narrative where fighters from around the world compete in a Grand Prix fighting tournament. Each character possesses naturally extendable arms due to a rare genetic gift called ARMS. The game avoids heavy storytelling, instead letting character design and personality speak for themselves. Spring Man serves as the de facto protagonist, though producer Kosuke Yabuki emphasized that “everyone’s the protagonist.” The world features diverse locations, from urban arenas to noodle restaurants, reflecting each fighter’s background. While narrative depth is limited, the character designs are exceptional, bursting with personality through visual design alone.

ARMS Multiplayer and Online

ARMS excels as a multiplayer-focused fighting game with five distinct online modes plus local wireless support. The game supports up to eight players locally on separate Switch systems, while online matches accommodate typical 1v1 scenarios with ranked and casual options. Party Crash events provide limited-time competitive challenges, and the recent ranked overhaul has improved matchmaking consistency for dedicated players.

  • Ranked Match – 1v1 competitive battles where player ranks adjust based on wins and losses; skill-based matchmaking evolves through play
  • Party Match – Casual online multiplayer with randomized rulesets and special event themes rotating throughout the month
  • Local Wireless – Up to eight players on separate Switch systems can battle in custom matches and tournaments without internet
  • Additional Modes – Team Fight (2v2), V-Ball (volleyball), Hoops (basketball), and Skillshot (target practice) offer gameplay variety

ARMS DLC and Expansions

Nintendo committed to substantial free post-launch support, adding five new characters and numerous ARMS throughout 2017 and early 2018. All DLC remained free, rewarding early adopters and establishing ARMS as a live-service fighter before such models became standard. Final update version 5.0 added Dr. Coyle and concluded planned content support, though the game remains fully functional and populated online.

  • New Characters – Max Brass, Lola Pop, Misango, Springtron, and Dr. Coyle added across five major updates; all free
  • New ARMS – Dozens of additional arm variants released, allowing experimentation with character-ARM synergies
  • New Stages – Sky Arena, Via Dolce, and Temple Grounds expanded competitive environments
  • Seasonal Events – Party Crash temporary events provided challenge-based gameplay with rewards and community engagement

ARMS Community and Support

ARMS maintains an active community across Reddit, Discord, and fan wikis despite limited official communication after 2018. The Nintendo Switch community subreddit hosts discussion threads, while dedicated Discord servers coordinate tournament play and competitive groups. Esports interest peaked with ARMS competitive tournaments at events like Nintendo Switch Sports tournaments, though official esports support has diminished. Online infrastructure remains stable with regular player matchmaking, though peak hours vary by region.

  • Official Community – Nintendo’s official ARMS Twitter account remains dormant; official forums have been depreciated
  • Fan Communities – r/ARMS on Reddit and dedicated Discord servers maintain active player bases for casual and competitive play
  • Mod Support – No native mod support; community primarily focuses on competitive play, character guides, and tournament organization
  • Updates – Last official patch released in December 2018; game remains playable with stable servers and no pay-to-win mechanics