Moho Pro 14 – Professional 2D character animation software

Powerful 2D character animation software with intuitive rigging system, frame-by-frame tools, and game engine export capabilities for professional and indie animators.

About Moho Pro 14

Moho Pro 14 is a professional-grade 2D character animation software developed by Lost Marble, trusted by studios including Cartoon Saloon for award-winning animated features. The software excels at rigging-based animation with intuitive Smart Bones controls that simplify complex deformations. Version 14 introduced major enhancements including improved drawing tools, better timeline interface, and native game engine export via glTF format. Moho bridges traditional hand-drawn animation with modern puppet-pin rigging technology.

System Requirements

  • Operating System: Windows 10/11 64-bit or macOS 10.15 or later
  • Processor: Intel Core i3, 2.0 GHz
  • RAM: 4 GB
  • Disk Space: 1.6 GB
  • Additional Requirements: OpenGL 4.1 graphics card, 1920x1080 minimum display recommended, internet connection for activation

Features Of Moho Pro 14

  • Advanced Smart Bones rigging system with 360-degree rotation support
  • Enhanced drawing engine with responsive Freehand and Blob Brush tools
  • Multi-stroke fill and intelligent shape connection features
  • Frame-by-frame animation with improved timeline controls
  • Liquid Shapes for dynamic deformation effects
  • Particle simulation system with curve-based distribution
  • Native glTF/GLB export for game engines and 3D software
  • PSD import and export with layer structure preservation
  • Customizable keyboard shortcuts and interface layouts
  • Script API with Lua support for automation

Pros & Cons

Pros

  • One-time purchase eliminates ongoing subscription costs
  • Intuitive rigging system ideal for character animation beginners
  • Superior performance compared to frame-by-frame alternatives
  • Native game engine export saves production pipeline time
  • Steep value proposition with professional-grade features
  • Excellent community support and tutorial resources
  • Compatible with Apple Silicon Macs natively
  • Free updates for all Moho 14 owners

Cons

  • Limited 3D animation capabilities compared to dedicated 3D software
  • Smaller user community than industry standard alternatives
  • Learning curve for advanced rigging techniques
  • Game engine export not all features supported by glTF format
  • No ActionScript or interactive coding support
  • Windows and macOS only, no Linux native support
  • Requires internet for license activation

Changelog

Version 14.4 Side Quest (November 2025):
- glTF/GLB export with bone and animation data preservation
- 360-degree Smart Bones rotation support
- Particle curve distribution and playback offset
- Improved freehand stroke stability and smoothing
- Layer caching for vector layers with bone influence
- TourBox and Xencelabs device preset support
- Multiple workflow stability improvements
Version 14.0 (Initial Release):
- New graphics engine and drawing tools
- Improved timeline interface with frame freeze controls
- Enhanced frame-by-frame keyframe system

Frequently Asked Questions

Is Moho 14 compatible with game engines like Unity?

Yes, Moho 14 supports native glTF/GLB export, enabling direct import into Unity, Unreal Engine, Godot, and other engines. Bones and animation clips are preserved for in-engine playback.

Can I upgrade from older Moho versions to 14?

Yes, upgrade pricing available for Moho 13 and 12 owners. Limited-time discounts apply. Purchase upgrade option at checkout by entering your serial number.

Does Moho work with Toon Boom Harmony?

Moho and Harmony have complementary workflows. Export Moho characters as PSD or image sequences for compositing in Harmony for hand-drawn integration.

Is there a free trial version available?

Yes, Moho Pro 14 offers a free trial version with full features. Trial includes 30-day usage period. Requires serial number activation after trial expires.

What makes Smart Bones different from regular bones?

Smart Bones apply complex deformations using morph targets and curves, enabling realistic joint deformation and facial expressions without individual layer manipulation.

Can I animate with both rigging and frame-by-frame in the same project?

Yes, Moho supports hybrid workflows. Combine rigged characters with traditional frame-by-frame animation. Valuable for blending techniques in single production.