The Last of Us Part I – Definitive Story-Driven Remake

The Last of Us Part I achieves an 89 Metacritic score as a stunning remake of gaming's most acclaimed story, delivering 14-21 hours of immersive post-apocalyptic narrative with technical mastery.

Game Info

Developer
Naughty Dog
Publisher
Sony Interactive Entertainment
Release Date
September 2, 2022
Genre
Action-Adventure, Narrative-Driven, Post-Apocalyptic, Third-Person Shooter
Platforms
PC, PlayStation 5

Verdict

8.5 /10

The Last of Us Part I is a stunning remake delivering industry-leading accessibility and technical mastery, though limited mechanical innovation questions remake necessity.

Pros

  • Groundbreaking accessibility suite enabling full completion for disabled players
  • Exceptional graphical enhancement with next-gen visual fidelity
  • Tight stealth-action gameplay with organic encounter design
  • Emotional narrative earning 200+ Game of the Year awards
  • Cinematic presentation leveraging DualSense and haptic feedback
  • Comprehensive controller customization for adaptive gaming
  • Included Left Behind prequel enriches main narrative context

Cons

  • $70 PS5 price for essentially same narrative despite Remastered version existing
  • Minimal mechanical innovations beyond original's foundational design
  • 14-hour campaign length offers modest value-per-hour versus modern standards
  • Linear level design provides limited player agency or alternate approach paths
  • Performance/fidelity trade-off typical of PlayStation exclusive optimization
  • PC version required substantial post-launch optimization patches
  • Limited post-launch content roadmap beyond technical updates

Performance Notes

PS5 delivers 1440p/60 FPS (Performance) or 4K/30 FPS (Fidelity) with DualSense haptic feedback integration. PC scales from 720p/30 to 4K/60+ with DLSS 2.2 and ray-tracing support. Both platforms implement extensive accessibility including customizable difficulty, colorblind modes, and subtitle options. 100GB installation size reflects comprehensive audio and cinematic assets.

The Last of Us Part I represents Naughty Dog’s third iteration of their 2013 masterpiece, arriving in September 2022 on PlayStation 5 and March 2023 on PC. This comprehensive remake reimagines the original with modernized combat, enhanced AI, expanded accessibility, and next-generation visuals that fundamentally transform the experience while preserving the emotional core that earned the original 200+ Game of the Year awards. The remake scored 89 Metacritic (PS5) reflecting critical consensus that this constitutes the definitive version despite questions about necessity given The Last of Us Remastered’s existence. Players will discover how technical enhancements serve narrative immersion, explore accessibility features that redefine industry standards, and understand the game’s lasting cultural impact through both single-player campaign and competitive multiplayer legacy.

How to Play The Last of Us Part I

The Last of Us Part I combines stealth-focused gameplay with resource-constrained action across a post-apocalyptic United States. Players control Joel, a weathered smuggler tasked with escorting 14-year-old Ellie through infected-infested territories and hostile survivor communities. Emphasis falls on careful approach planning, crafting improvised weapons, and managing limited ammunition rather than direct combat confrontation.

  1. Controls – Intuitive controller mapping with comprehensive accessibility options including button remapping, motion control options, and adaptive trigger customization for DualSense
  2. Progression – Linear 14-hour campaign spanning five seasonal chapters; non-linear level design permits multiple approach strategies; optional prequel chapter Left Behind extends narrative with Ellie’s backstory
  3. Combat/Mechanics – Hybrid stealth-action emphasizing evasion and resource conservation; craft molotov cocktails, nail bombs, and health kits; upgrade weapons incrementally through collected parts and supplies
  4. Tips – Stealth approach rewards careful observation and enemy tracking; listen mode (enhanced hearing) identifies enemy positions through walls; prioritize upgrading gun parts over purely crafting new weapons

Who Should Play The Last of Us Part I

The Last of Us Part I targets narrative-driven adventure enthusiasts, newcomers to the franchise seeking definitive version, and players valuing emotional storytelling over mechanical complexity. The game’s cinematic presentation appeals to those enjoying interactive drama. Those seeking challenging combat difficulty or action-first gameplay may find pacing slower than expected. Skip if post-apocalyptic settings trigger distress or aversion to morally ambiguous narratives disturbs.

  • Story Enthusiasts – One of gaming’s most acclaimed narratives exploring fatherhood, survival ethics, and humanity’s last remnants
  • PS5 Early Adopters – Showcase title demonstrating next-gen visual capabilities with 4K fidelity and haptic feedback integration
  • Accessibility-First Gamers – Industry-leading accessibility suite enabling blind/deaf/motor-impaired players full campaign completion
  • Skip if – You dislike linear storytelling, prefer fast-paced action over exploration, or find post-apocalyptic violence disturbing

The Last of Us Part I Platform Performance

The Last of Us Part I demonstrates exceptional technical optimization across PlayStation 5 and PC platforms. PS5 delivers stable performance with next-gen controller features seamlessly integrating into gameplay. PC version scales across hardware tiers from entry-level configurations to ultra settings on high-end systems. Cross-platform graphical parity ensures consistent visual experience with platform-specific enhancements leveraging hardware advantages.

Platform Resolution FPS Notes
PS5 Performance 1440p 60 Prioritizes framerate; responsive gameplay with DualSense haptics enabled
PS5 Fidelity 4K 30 Maximum visual quality; ray-traced reflections and enhanced particle effects
PC (Ultra) 4K 60+ Uncapped framerate with DLSS 2.2 support; customizable ray-tracing and shadow quality
PC (High) 1440p 60 Balanced fidelity and performance; SSD recommended for load time minimization

The Last of Us Part I System Requirements

PC version supports broad hardware compatibility from budget gaming builds to enthusiast workstations. Minimum requirements enable 720p/30 FPS gameplay while recommended specifications target 1080p/60 FPS smoothly. Ultra tier targets 4K/60+ FPS with maximum ray-tracing. 100GB storage requirement reflects comprehensive audio, cinematic, and visual assets. SSD installation strongly recommended due to streaming-intensive architecture designed around fast storage.

Component Minimum Recommended
OS Windows 10 v1909+ Windows 10/11 v1909+
CPU Intel i7-4770K / AMD Ryzen 5 1500X Intel i7-8700 / AMD Ryzen 5 3600X
GPU NVIDIA GTX 970 / AMD RX 470 (4GB) NVIDIA RTX 2070 / AMD RX 5700 XT (8GB)
RAM 16 GB 16 GB (32GB for ray-tracing)
Storage 100 GB SSD 100 GB NVMe SSD Recommended

Similar Games to The Last of Us Part I

The Last of Us Part I occupies a unique position within action-adventure gaming, emphasizing narrative depth and character-driven storytelling. Similar titles offer comparable emotional investment, stealth-action mechanics, or post-apocalyptic settings, though few combine all three effectively. Fans seeking narrative equivalence often explore Naughty Dog’s other titles and cinematic action-adventure alternatives.

  • Uncharted Series – Same developer with lighter tone, treasure-hunting narrative, and similar control schemes; shorter (10-15 hours) with more action-focused gameplay
  • The Last of Us Part II – Sequel offering expanded combat mechanics and more nuanced perspective shift; longer campaign (25+ hours) with controversial narrative structure
  • God of War (2018) – Narrative-driven action with father-son dynamic paralleling Joel-Ellie relationship; real-time combat prioritizes action over stealth
  • A Plague Tale: Innocence – Similar post-apocalyptic atmosphere with sibling relationship exploration; stealth-focused with puzzle elements and rat-swarm mechanic

The Last of Us Part I vs Competitors

The Last of Us Part I commands premium pricing justified through technical mastery and narrative pedigree. Comparative analysis reveals superior Metacritic scoring relative to alternatives, justified through extensive accessibility features and cinematic presentation. While God of War (2018) matches narrative quality, Part I delivers superior stealth-action integration and genre-defining accessibility. The definitive version positioning validates higher price despite minimal mechanical innovations beyond original’s framework.

Feature The Last of Us Part I God of War (2018) Uncharted 4
Price $60-70 $40 (used) $20-30 (used)
Campaign Length 14-21 hours 35-40 hours 15-20 hours
Combat Type Stealth-Action Real-Time Melee Cover-Based Gunplay
Metacritic 89 94 93

The Last of Us Part I Story & World

The Last of Us Part I unfolds twenty years post-infection in a devastated North American landscape where cordyceps fungi transform humans into grotesque infected creatures. Joel, a grizzled survivor, accepts dangerous smuggling contract to escort Ellie, a teenage girl immune to infection, across quarantine zones and hostile territory to potential vaccine researchers. The narrative explores profound themes: parental love’s transformative power, humanity’s capacity for moral compromise, and whether survival justifies atrocity. World-building emphasizes environmental storytelling—abandoned homes reveal family histories through photographs and remnants, overgrown cities suggest nature’s reclamation, infected creatures demonstrate disease’s horrifying progression. Tone oscillates between quiet character moments fostering genuine connection and visceral action sequences forcing moral reckoning. The included Left Behind prequel chapter illuminates Ellie’s backstory with her best friend Riley, adding emotional context enriching the main narrative’s emotional payoff.

The Last of Us Part I Multiplayer & Online

The Last of Us Part I exclusively features single-player campaign and prequel chapter Left Behind, eliminating the multiplayer Factions mode available in The Last of Us Remastered. This narrative-focused approach prioritizes story integration and character development over competitive gaming. Online functionality limited to asynchronous ghost encounters and optional telemetry data sharing with Naughty Dog servers.

  • Campaign Online – No integrated online multiplayer; pure single-player narrative experience with prequel Left Behind chapter
  • Ghost Encounters – Optional ghost data from other players appears during explorations, creating ambient multiplayer presence without direct interaction
  • Telemetry Sharing – Optional gameplay data transmission to Naughty Dog for development insights; can be disabled in accessibility menu
  • Cross-Platform – PS5 and PC versions maintain separate online communities with independent ghost encounter pools

The Last of Us Part I DLC & Expansions

The Last of Us Part I includes complete campaign content without additional paid expansion requirements. The Left Behind prequel chapter, previously separate DLC on original game, ships as included bonus content. Cosmetic costumes enable character skin variety without gameplay impact. No battle pass or time-limited seasonal content restricts accessibility to core narrative experience for all players indefinitely.

  • Left Behind Chapter – 2-3 hour prequel campaign exploring Ellie’s backstory with best friend Riley prior to main game events; included at no additional cost
  • Character Costumes – Alternate outfit cosmetics including tactical gear, winter clothing, and reference costumes; purely aesthetic without stat modification
  • Weapon Skins – Visual customization for firearms and melee weapons; no balance impact or gameplay advantage
  • Free Updates – Performance patches and bug fixes released regularly; no DLC roadmap or future expansion content announced

The Last of Us Part I Community & Support

The Last of Us Part I maintains active community discourse across Reddit, YouTube, and streaming platforms despite single-player focus eliminating competitive metagame. Naughty Dog actively monitors bug reports through official channels, releasing periodic stability patches and performance optimizations, particularly following PC launch in March 2023. r/TheLastOfUs subreddit (150,000+ members) hosts story analysis, speedrun categories, and accessibility assistance. Fan communities on Discord coordinate collective content discovery and debate narrative themes with scholarly depth rare in gaming discourse. Developer engagement remains limited compared to live-service titles, though Naughty Dog maintains official forums for technical issue escalation.

  • Official Forums – Naughty Dog-moderated support channels for technical issues, bug reports, and performance optimization requests
  • Reddit/Discord – r/TheLastOfUs (150k+ members) hosting story analysis, speedrun communities, and accessibility guidance for all player types
  • Content Creation – Twitch/YouTube streaming communities with established speedrun categories and accessibility-focused playthroughs
  • Updates – Periodic stability patches addressing PC optimization issues; no major content updates planned due to narrative completion focus