Nobody Saves the World – Transform, Combat, and Save Reality

Nobody Saves the World delivers a Zelda-inspired action-RPG with brilliant form-switching mechanics and cooperative chaos. Metacritic: 79-84 across platforms.

Game Info

Developer
DrinkBox Studios
Publisher
DrinkBox Studios
Release Date
January 18, 2022
Genre
Action RPG, Adventure, Dungeon Crawler
Platforms
Nintendo Switch, PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X

Verdict

8 /10

A surprisingly engaging shapeshifting action-RPG that scratches the Zelda itch with creative form synergies and charming visuals, despite underwhelming boss design.

Pros

  • Brilliant form-switching mechanic encouraging creative ability combinations
  • Vibrant art direction with strong visual identity across all platforms
  • Full cooperative campaign enabling shared progression and decision-making
  • Generous world exploration without punishing time investment
  • Solid performance across console and PC platforms with minimal compromises

Cons

  • Boss design often feels arbitrary rather than testing mechanical mastery
  • Ranged weapon handling lacks the precision of melee alternatives
  • Narrative remains serviceable without emotional resonance or character depth
  • Late-game dungeons suffer from repetitive environmental design
  • Online multiplayer restricted to single-platform friends networks

Performance Notes

4K 60fps on PS5/Xbox Series X with 1-2 second load times. Switch maintains 1080p docked, 720p handheld at 30fps. PC scales to 120+fps on high-end hardware. Consistently optimized across all platforms with minimal performance variance.

Nobody Saves the World stands as DrinkBox Studios’ bold venture into the action-RPG genre, leveraging their mastery of character-driven platforming to craft something unexpectedly fresh. The game fuses Zelda-style dungeon exploration with Final Fantasy Tactics-inspired job systems, creating a shape-shifting adventure where combat depth emerges through mixing and matching 20+ distinct forms. Critics consistently praised its engaging form mechanics and vibrant art direction, while noting that repetitive boss designs and occasional mechanical limitations prevent it from reaching masterpiece territory. Players exploring this game will discover how transformations fundamentally reshape strategy and playstyle across a 14-27 hour campaign.

How to Play Nobody Saves the World

This action-RPG pivots around exploration and form transformation. Navigate an expansive overworld similar to Link to the Past, entering dungeons that demand strategic ability combinations to overcome varied enemy types. The form system operates as the game’s primary progression mechanic—acquiring and upgrading new shapeshifting forms unlocks fresh combat possibilities and dungeon solutions.

  1. Controls – Simplified control scheme relying primarily on face buttons for attacks. Learning curve is gentle but mastery emerges through ability synergy experimentation.
  2. Progression – Forms level individually through combat encounters. Each form possesses active attacks and passive abilities that stack, allowing players to create devastating custom loadouts.
  3. Combat/Mechanics – Encounter diverse enemy types with elemental and physical resistances. Switch between forms mid-battle to exploit weaknesses; the Bodybuilder’s raw power, Mermaid’s water attacks, and Magician’s summons all serve distinct purposes.
  4. Tips – Experiment fearlessly with ability combinations. Early dungeons reward exploration of passive ability stacking; later challenges demand precise form selection for specific enemy patterns.

Who Should Play Nobody Saves the World

This game appeals to players craving accessible action-RPG depth without complex menu systems. Its form-switching hook attracts those tired of single-character progression loops, while its cooperative mechanics invite console play sessions with friends. The difficulty remains moderate throughout, never reaching punishing levels but offering sufficient challenge for engaged players.

  • Zelda Enthusiasts – The dungeon-based progression and overworld exploration directly evoke classic Zelda design, with a combat-centric twist that feels complementary rather than derivative.
  • Cooperative Players – Full online and local co-op support means shared progression without disconnects. Both players control the same character, pooling resources seamlessly.
  • Indie Game Fans – DrinkBox’s visual polish and mechanical innovation appeal to players who embrace studio artistry over AAA spectacle.
  • Skip If – You prioritize complex narrative storytelling or demand precision-action gameplay. The story remains serviceable but not emotionally resonant; boss patterns occasionally feel arbitrary rather than mechanically elegant.

Nobody Saves the World Platform Performance

The game runs at 4K 60fps on current-gen consoles with minimal compromise. PC scales beautifully with hardware, while Switch maintains the visual identity through dynamic resolution. Load times hover around 1-2 seconds across all platforms, contributing to the snappy gameplay feel.

Platform Resolution FPS Notes
PC (High) 4K 60+ Scales with GPU; no frame cap. NVIDIA RTX 2080 handles 4K 120fps consistently.
PlayStation 5 4K 60 Stable performance mode; visual presentation unchanged from PS4 Pro version.
Xbox Series X 4K 60 Series S runs 1440p native without performance degradation; identical gameplay experience.
Nintendo Switch 1080p/720p 30 Handheld mode drops to 720p; docked maintains 1080p. Animation fluidity preserved through art direction rather than raw pixel count.

Nobody Saves the World System Requirements

PC requirements remain generous, designed to accommodate integrated graphics in a 2GB install footprint. The game prioritizes art direction over raw computational demand, making it accessible to mid-range systems without sacrificing visual cohesion.

Component Minimum Recommended
OS Windows 7, 8, 10 (64-bit) Windows 10 (64-bit)
CPU 2 GHz processor Quad-core 3+ GHz (Intel i5 equivalent)
GPU DirectX 11 with 2GB VRAM, Shader Model 5.0 Dedicated card, 4GB VRAM minimum (GTX 960 equivalent)
RAM 1 GB 8 GB (4 GB functional minimum)
Storage 2 GB SSD/HDD SSD Recommended for load time optimization

Similar Games to Nobody Saves the World

Multiple franchises occupy the space between classic Zelda design and modern action-RPG sensibilities. Games like Hyper Light Drifter and Crosscode share the top-down perspective and emphasis on exploration, while titles like Salt and Sanctuary borrow the form-switching progression model adapted here with greater accessibility.

  • The Legend of Zelda: A Link to the Past – The structural template: overworld exploration feeding into thematic dungeons. Nobody refocuses puzzle-solving entirely on combat rather than environmental challenges.
  • Hyper Light Drifter – Shares minimalist storytelling through environmental design and top-down exploration. HLD emphasizes combat finesse where Nobody rewards form synergy creativity.
  • Crosscode – Dungeon-crawling action-RPG with puzzle rooms demanding equipment swaps. Crosscode’s puzzles demand environmental interaction; Nobody’s require enemy pattern adaptation.
  • South Park: The Stick of Truth – References Nobody’s own DNA as a form-centric RPG. That game prioritizes narrative humor where Nobody emphasizes mechanical depth through transformation variety.

Nobody Saves the World vs Competitors

Direct competition exists primarily against indie action-RPGs, since few AAA titles attempt this specific combination of exploration structure and form-swapping mechanics. Metacritic positioning indicates competitive strength relative to titles in its niche market segment.

Feature Nobody Saves the World Hyper Light Drifter Crosscode
Price $24.99 $19.99 $19.99
Playtime 14-27 hours 4-6 hours 20-30 hours
Multiplayer Yes (2-player co-op) No No
Metacritic 79-84 84 (Switch) 79 (PC)

Nobody Saves the World Story and World

The narrative framework remains deliberately minimal—a shapeshifting protagonist called Nobody arrives mysteriously in a world threatened by The Calamity and must gather allies while transforming to solve problems. World-building occurs through character interactions rather than exposition cutscenes. Each NPC occupies the emotional core of their respective biome’s storyline. The tone oscillates between whimsy and genuine stakes without achieving profound emotional resonance. The pacing accommodates exploration without forcing narrative progression, allowing players to complete side quests indefinitely. The post-game New Game Plus mode encourages repeated playthroughs by unlocking additional challenge elements and form combinations unavailable in the first cycle.

Nobody Saves the World Multiplayer and Online

Cooperative play extends throughout the entire campaign. Both players control the same character simultaneously, sharing progress, currency, and form unlocks. The pause menu grants both players full control, enabling moment-to-moment decision-making without hierarchy. Online connectivity proved reliable across testing, with peer-to-peer sessions avoiding lag during combat-heavy sequences.

  • Campaign Co-op – Two players, full progression sharing, both control the character simultaneously using separate input devices.
  • Online Multiplayer – Seamless peer-to-peer connectivity using Xbox Live, PSN, or Steam friends networks.
  • Local Co-op – Split-screen multiplayer on console versions; both players requiring controllers for simultaneous input.
  • Cross-Play – Not supported; multiplayer restricted to matching platform ecosystems.

Nobody Saves the World DLC and Expansions

The Frozen Hearth expansion released September 2022, introducing challenge-focused content and additional forms. This DLC pivots the game toward end-game difficulty scaling, appealing to completionists seeking extended engagement. Community reception praised the design innovation while noting the modest content volume relative to base game investment.

  • Frozen Hearth – Released September 13, 2022; adds underground arena region, two new forms (Killer Bee and Mechanic), challenge rooms testing form synergy creativity, and mini-golf activity. Price: $4.99 USD across all platforms.
  • Additional Forms – Killer Bee specializes in swarm attacks; Mechanic functions as a tower-defense form deploying turrets. Both integrate seamlessly with existing passive ability synergies.
  • New Challenges – The Tempering introduces puzzle-rooms with specific restrictions: time-limit deathmatch scenarios, enemy pattern recognition challenges, and resource-constrained combat encounters.
  • Free Updates – DrinkBox continues support through balance adjustments and bug fixes; no paywall separating major features post-launch.

Nobody Saves the World Community and Support

The player base remains engaged through Reddit communities, Discord servers, and official forums. DrinkBox maintains transparent communication regarding balance patches and design decisions. Mod support remains unavailable on console platforms; PC players lack native Steam Workshop integration but creative custom content emerges through community-driven initiatives. Update frequency slowed post-Frozen Hearth, suggesting the development team shifted focus to upcoming projects while maintaining critical bug fixes.

  • Official Forums – DrinkBox Studios maintains a community hub on their website for bug reports and feature suggestions. Response time averages 48 hours for acknowledged technical issues.
  • Reddit and Discord – Subreddit r/NobodySavesTheWorld maintains active discussion regarding optimal form combinations and speedrun strategies. Community Discord server includes dedicated channels for both PvE cooperation and challenge-run documentation.
  • Mod Support – PC players utilize community-created texture packs and form balance mods through manual installation. Official mod tools remain unavailable, limiting accessibility for non-technical players.
  • Updates and Roadmap – Major patches arrive quarterly; the development team publishes quarterly roadmaps indicating upcoming balance changes and bug fix priorities.