LEGO DC Super-Villains – A villain-first LEGO DC highlight

LEGO DC Super-Villains scores a 7.5/10, a funny DC romp with great customization and familiar LEGO structure.

Game Info

Developer
TT Games
Publisher
Warner Bros. Interactive Entertainment
Release Date
October 16, 2018
Genre
Action-Adventure, Open World
Platforms
Nintendo Switch, PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X

Verdict

7.5 /10

A solid DC LEGO entry, boosted by customization and a fun villain lens, even if the formula feels familiar.

Pros

  • Custom villain progression gives the campaign a strong identity
  • Funny DC writing with a deep character bench
  • Switch version keeps the full game intact, just with visual cuts
  • DLC offers themed level packs if you want more story missions
  • Great pick for relaxed couch co-op nights

Cons

  • Core mission structure closely mirrors older LEGO releases
  • Camera can get messy in co-op during busy fights
  • Visual ambition is limited by the 30fps console targets

Performance Notes

PC can exceed 60fps with no hard cap commonly reported.[67] PS5 and Xbox Series X typically run the backward compatible console profiles around 30fps.[57] Switch drops resolution to around 720p docked while aiming for 30fps.[57]

LEGO DC Super-Villains is the LEGO DC game that finally commits to the most fun angle: letting you live in the rogues’ gallery. That shift matters because it changes the tone, the missions, and even how you think about unlocking characters. Critics generally land around the mid-70s on PC, praising the cast and customization while calling out that the core formula is still very familiar.[108][34] This review breaks down play basics, performance expectations, and how its DLC actually lands.

How to Play LEGO DC Super-Villains

You run story missions, then return to open hub zones to hunt collectibles and unlock characters. The standout twist is your custom villain, who grows through the campaign instead of being a side feature.

  1. Controls – Simple attacks plus an ability button, the game expects you to swap characters often
  2. Progression – Story unlocks characters and powers for your custom villain, Free Play finishes the map
  3. Combat/Mechanics – Brawls are light, the real cadence is puzzle gates, builds, and ability synergies
  4. Tips – When a room looks solved, scan for a second interaction point, LEGO games love two-step solutions

Who Should Play LEGO DC Super-Villains

If you like DC characters, especially villains, this is one of the better LEGO scripts. I also like it for co-op pairs who want a story with voice acting and a steady pace, not a competitive grind.

  • Player 1 – DC fans who want a villain-led campaign with a big voice cast and steady jokes[20]
  • Player 2 – Players who enjoy character creation that actually matters to the plot[34]
  • Player 3 – Collectors who like sweeping hubs for gold bricks, minikits, and side tasks
  • Skip if – You are burned out on the classic TT LEGO loop and want radical reinvention

LEGO DC Super-Villains Key Facts

This one is best understood as a strong refinement, not a reboot. The custom villain system is the headline, everything else is a polished version of what LEGO fans already know.

Item Details
Core fantasy Be the bad guy, build a custom villain, and steal the spotlight from the usual heroes
Structure Story missions plus open-world style hubs and collectible hunting
Co-op 2-player local co-op
Critical snapshot PC Metascore is listed at 75, OpenCritic average around 74.[108][34]

LEGO DC Super-Villains Platform Performance

Performance is straightforward: most versions target 30fps, with Switch trading resolution for portability. PC is the flexible option, and modern consoles run the last-gen versions through backward compatibility.

Platform Resolution FPS Notes
PC (High) 4K 60+ No hard frame rate cap is commonly reported on PC setups.[67]
PS5 1080p 30 Runs the PS4-era profile through backward compatibility, stable but not high-FPS focused.[57]
Xbox Series X 1080p 30 No official FPS Boost listing for this title, expect the standard 30fps target.[57][66]
Switch 720p 30 Docked resolution drops versus other consoles, generally aims for a steady 30fps.[57]

LEGO DC Super-Villains System Requirements

PC requirements are modern enough to prefer a real GPU, but modest compared to current AAA releases. If you are playing on a laptop, focus on GPU first. These specs are widely referenced in PC fix and compatibility resources.[67]

Component Minimum Recommended
OS Windows 7 (64-bit) Windows 10 (64-bit)
CPU Intel Core i3-4130 Intel Core i5-3470 or AMD Ryzen 3 1200
GPU GeForce GTX 660 Ti or Radeon R9 280X (DX11) GeForce GTX 750 Ti or Radeon HD 7770
RAM 4 GB 4 GB
Storage 16 GB SSD Recommended

Similar Games to LEGO DC Super-Villains

If you want the same family-friendly action with a different flavor, the best picks are other TT LEGO superhero sandboxes. The key choice is whether you want MCU beats, comics chaos, or DC deep cuts.

  • LEGO Batman 3: Beyond Gotham – More hero-forward DC focus, less custom character emphasis
  • LEGO Marvel Super Heroes – Comic-book variety and a classic hub layout, simpler systems overall
  • LEGO Marvel Super Heroes 2 – Bigger hub concept and more modern UI, different roster priorities
  • LEGO Marvel’s Avengers – Film-driven missions and setpieces, very similar co-op feel

LEGO DC Super-Villains vs Competitors

This game stands out most through customization and a villain perspective. In raw structure, it competes directly with other LEGO superhero games that live on collectibles, co-op, and character swapping. Prices below are typical Steam sale snapshots, not a fixed MSRP.[36][104][120]

Feature LEGO DC Super-Villains LEGO Batman 3: Beyond Gotham LEGO Marvel Super Heroes
Price $5.99 (sale snapshot)[36] $19.99 (current, varies by sale) $3.99 (sale snapshot)[27]
Playtime ~25–45 (completion varies) ~30–35 (achievement-style completion estimate)[83] ~20–40+ (completion varies)
Multiplayer Yes (local) Yes (local) Yes (local)
Metacritic 75 (PC)[108] 74 (PS4/Xbox One)[105] 78 (PC)[31]

LEGO DC Super-Villains Story and World

The story leans into DC funhouse energy: villains bicker, alliances shift, and the writing uses the DC multiverse as an excuse to throw weird matchups at you. The tone is light, but it is not lazy. It understands that the best DC jokes come from ego, not slapstick. If you enjoy DC voice talent and in-universe references, this is one of the richer LEGO scripts.[20][58]

LEGO DC Super-Villains Multiplayer and Online

This is built for the sofa. You play together, argue about which character is best, and split tasks while the camera tries to keep up. Online play is not the focus, treat it as a local co-op package.

  • Story Co-op – 2 players, drop-in, drop-out across missions
  • Free Roam Co-op – Explore hubs together, divide collectible hunting
  • Replay Co-op – Free Play re-runs for minikits and locked paths
  • Cross-Play – Not supported

LEGO DC Super-Villains DLC and Expansions

The DLC strategy is classic WB LEGO: character packs plus themed levels. If you only want the base campaign, you can ignore it. If you want more levels, bundles are the cleaner buy.

  • Season Pass – Bundle of character packs and levels, shown at $2.99 on discount in recent SteamDB tracking.[120]
  • Aquaman Bundle Pack – Aquaman-themed level content, shown at $1.49 on discount in SteamDB package listings.[125]
  • Shazam! Movie Level Pack 1 and 2 – Two Shazam-themed level packs bundled, shown with a $5.99 baseline and deep discounts in price history tracking.[130]
  • Free Updates – Mostly patches and compatibility maintenance, not live-service style seasons

LEGO DC Super-Villains Community and Support

Because it is a mature game, the best support is community know-how: collectible maps, DLC order advice, and workarounds for the occasional odd bug. Official pages exist, but fans move faster.

  • Official Forums – WB Games support and help center pages for LEGO titles[66]
  • Reddit/Discord – Fast answers for collectibles and co-op camera frustrations
  • Mod Support – No official workshop, but PC guides discuss mod-style patching and QoL tweaks.[67]
  • Updates – Infrequent, stability-first cadence