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LEGO DC Super-Villains – A villain-first LEGO DC highlight
LEGO DC Super-Villains scores a 7.5/10, a funny DC romp with great customization and familiar LEGO structure.
Game Info
Verdict
A solid DC LEGO entry, boosted by customization and a fun villain lens, even if the formula feels familiar.
Pros
- Custom villain progression gives the campaign a strong identity
- Funny DC writing with a deep character bench
- Switch version keeps the full game intact, just with visual cuts
- DLC offers themed level packs if you want more story missions
- Great pick for relaxed couch co-op nights
Cons
- Core mission structure closely mirrors older LEGO releases
- Camera can get messy in co-op during busy fights
- Visual ambition is limited by the 30fps console targets
Performance Notes
PC can exceed 60fps with no hard cap commonly reported.[67] PS5 and Xbox Series X typically run the backward compatible console profiles around 30fps.[57] Switch drops resolution to around 720p docked while aiming for 30fps.[57]
LEGO DC Super-Villains is the LEGO DC game that finally commits to the most fun angle: letting you live in the rogues’ gallery. That shift matters because it changes the tone, the missions, and even how you think about unlocking characters. Critics generally land around the mid-70s on PC, praising the cast and customization while calling out that the core formula is still very familiar.[108][34] This review breaks down play basics, performance expectations, and how its DLC actually lands.
How to Play LEGO DC Super-Villains
You run story missions, then return to open hub zones to hunt collectibles and unlock characters. The standout twist is your custom villain, who grows through the campaign instead of being a side feature.
- Controls – Simple attacks plus an ability button, the game expects you to swap characters often
- Progression – Story unlocks characters and powers for your custom villain, Free Play finishes the map
- Combat/Mechanics – Brawls are light, the real cadence is puzzle gates, builds, and ability synergies
- Tips – When a room looks solved, scan for a second interaction point, LEGO games love two-step solutions
Who Should Play LEGO DC Super-Villains
If you like DC characters, especially villains, this is one of the better LEGO scripts. I also like it for co-op pairs who want a story with voice acting and a steady pace, not a competitive grind.
- Player 1 – DC fans who want a villain-led campaign with a big voice cast and steady jokes[20]
- Player 2 – Players who enjoy character creation that actually matters to the plot[34]
- Player 3 – Collectors who like sweeping hubs for gold bricks, minikits, and side tasks
- Skip if – You are burned out on the classic TT LEGO loop and want radical reinvention
LEGO DC Super-Villains Key Facts
This one is best understood as a strong refinement, not a reboot. The custom villain system is the headline, everything else is a polished version of what LEGO fans already know.
| Item | Details |
|---|---|
| Core fantasy | Be the bad guy, build a custom villain, and steal the spotlight from the usual heroes |
| Structure | Story missions plus open-world style hubs and collectible hunting |
| Co-op | 2-player local co-op |
| Critical snapshot | PC Metascore is listed at 75, OpenCritic average around 74.[108][34] |
LEGO DC Super-Villains Platform Performance
Performance is straightforward: most versions target 30fps, with Switch trading resolution for portability. PC is the flexible option, and modern consoles run the last-gen versions through backward compatibility.
| Platform | Resolution | FPS | Notes |
|---|---|---|---|
| PC (High) | 4K | 60+ | No hard frame rate cap is commonly reported on PC setups.[67] |
| PS5 | 1080p | 30 | Runs the PS4-era profile through backward compatibility, stable but not high-FPS focused.[57] |
| Xbox Series X | 1080p | 30 | No official FPS Boost listing for this title, expect the standard 30fps target.[57][66] |
| Switch | 720p | 30 | Docked resolution drops versus other consoles, generally aims for a steady 30fps.[57] |
LEGO DC Super-Villains System Requirements
PC requirements are modern enough to prefer a real GPU, but modest compared to current AAA releases. If you are playing on a laptop, focus on GPU first. These specs are widely referenced in PC fix and compatibility resources.[67]
| Component | Minimum | Recommended |
|---|---|---|
| OS | Windows 7 (64-bit) | Windows 10 (64-bit) |
| CPU | Intel Core i3-4130 | Intel Core i5-3470 or AMD Ryzen 3 1200 |
| GPU | GeForce GTX 660 Ti or Radeon R9 280X (DX11) | GeForce GTX 750 Ti or Radeon HD 7770 |
| RAM | 4 GB | 4 GB |
| Storage | 16 GB | SSD Recommended |
Similar Games to LEGO DC Super-Villains
If you want the same family-friendly action with a different flavor, the best picks are other TT LEGO superhero sandboxes. The key choice is whether you want MCU beats, comics chaos, or DC deep cuts.
- LEGO Batman 3: Beyond Gotham – More hero-forward DC focus, less custom character emphasis
- LEGO Marvel Super Heroes – Comic-book variety and a classic hub layout, simpler systems overall
- LEGO Marvel Super Heroes 2 – Bigger hub concept and more modern UI, different roster priorities
- LEGO Marvel’s Avengers – Film-driven missions and setpieces, very similar co-op feel
LEGO DC Super-Villains vs Competitors
This game stands out most through customization and a villain perspective. In raw structure, it competes directly with other LEGO superhero games that live on collectibles, co-op, and character swapping. Prices below are typical Steam sale snapshots, not a fixed MSRP.[36][104][120]
| Feature | LEGO DC Super-Villains | LEGO Batman 3: Beyond Gotham | LEGO Marvel Super Heroes |
|---|---|---|---|
| Price | $5.99 (sale snapshot)[36] | $19.99 (current, varies by sale) | $3.99 (sale snapshot)[27] |
| Playtime | ~25–45 (completion varies) | ~30–35 (achievement-style completion estimate)[83] | ~20–40+ (completion varies) |
| Multiplayer | Yes (local) | Yes (local) | Yes (local) |
| Metacritic | 75 (PC)[108] | 74 (PS4/Xbox One)[105] | 78 (PC)[31] |
LEGO DC Super-Villains Story and World
The story leans into DC funhouse energy: villains bicker, alliances shift, and the writing uses the DC multiverse as an excuse to throw weird matchups at you. The tone is light, but it is not lazy. It understands that the best DC jokes come from ego, not slapstick. If you enjoy DC voice talent and in-universe references, this is one of the richer LEGO scripts.[20][58]
LEGO DC Super-Villains Multiplayer and Online
This is built for the sofa. You play together, argue about which character is best, and split tasks while the camera tries to keep up. Online play is not the focus, treat it as a local co-op package.
- Story Co-op – 2 players, drop-in, drop-out across missions
- Free Roam Co-op – Explore hubs together, divide collectible hunting
- Replay Co-op – Free Play re-runs for minikits and locked paths
- Cross-Play – Not supported
LEGO DC Super-Villains DLC and Expansions
The DLC strategy is classic WB LEGO: character packs plus themed levels. If you only want the base campaign, you can ignore it. If you want more levels, bundles are the cleaner buy.
- Season Pass – Bundle of character packs and levels, shown at $2.99 on discount in recent SteamDB tracking.[120]
- Aquaman Bundle Pack – Aquaman-themed level content, shown at $1.49 on discount in SteamDB package listings.[125]
- Shazam! Movie Level Pack 1 and 2 – Two Shazam-themed level packs bundled, shown with a $5.99 baseline and deep discounts in price history tracking.[130]
- Free Updates – Mostly patches and compatibility maintenance, not live-service style seasons
LEGO DC Super-Villains Community and Support
Because it is a mature game, the best support is community know-how: collectible maps, DLC order advice, and workarounds for the occasional odd bug. Official pages exist, but fans move faster.
- Official Forums – WB Games support and help center pages for LEGO titles[66]
- Reddit/Discord – Fast answers for collectibles and co-op camera frustrations
- Mod Support – No official workshop, but PC guides discuss mod-style patching and QoL tweaks.[67]
- Updates – Infrequent, stability-first cadence